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Old Jan 31, 2007, 09:47 PM // 21:47   #1
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Join Date: Jan 2006
Guild: Trinity of the Ascended [ToA]
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Default EnigmA + Olais = Mass Carnage

Basically i had a really effective build for MM on EnigmA then i decided to see how i could make it better so i made a build for Olias to basically be a support mainly for me but also the team.

EnigmA MM -N/Mo-

Blood Magic: 6 (5+1)
Death Magic: 16 (12+3+1)
Soul Reaping: 11 (8+3)
Healing Prayers: 9

Like always i run 2 sup runes when MM to help on the saccing. You dont have to run 2 sup, if you dont then re-adjust the attribute points to your preference.

Order of the Undead {E} (Kills things.... fast)
Animate Shambling Horror
Animate Bone Fiend
Blood of the Master
Heal Area
Signet of Lost Souls
Dark Bond (Keep this up at ALL times)
Res (Any will do, i use Res sig)

This build is a really good build by itself but you just have to watch out on the saccing which can sneak up on you at times but normally i will cast Heal Area after i cast OoU to prevent the huge spikes... and Henchie/hero monks have lightning fast reflexes so that helps .

Olias Support -N/P-

Blood Magic: 7 (6+1)
Death Magic: 16 (12+3+1)
Soul Reaping: 10 (9+1)
Command: 7

Jagged Bones {E}
Death Nova
"Stand Your Ground!"
Blood of the Master
"Go for the Eyes!"
Signet of Lost Souls
Blood Ritual
Res (i use res signet)

Both Paragon shouts work on minions and not only help the minions but also the team. Blood of the Master is there to hopefully prevent getting your minions wiped by ele monsters and such. Olias is amazing at putting Jagged Bones and Death Nova on the minions and can normally keep it those enchants up the whole time. Blood Ritual is always nice for the casters

Jagged is meant more for e-managment and getting an army started because normally as youre recycling the minions if one dies with Jagged on them not only do they die and you receive the Soul Reaping benefit but also the jagged horror dies that is from Jagged Bones, so with 11 SR you get 22 energy back if youre just recycling minions.

Equipment:

I use a 20/20 Wand and off-hand until i get 10 minions at which point i switch to Mabah's Scepter (20% recharge and 15/-1) and the 20/20 off-hand, this keeps me from wasting that precious energy with all the energy that i get back from the Soul Reaping.

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With these 2 builds i can tear through the Tormented areas without really putting any effort into it. Also with the jagged applying bleeding and Death Nova's going off everywhere not only can you do an average of 30 dmg to the tormented/margonites with OoU but you can spread 7 degen to creatures while ripping them appart while you can sit back and enjoy the carnage

EDIT: Forgot to mention that through my experience with this that even through the enviormental effects in the tormented areas i can EASILY animate 10 minions and use all my skills with no worrys about energy problems (even in the 40% more energy realm)

Last edited by Osi Ri S; Jan 31, 2007 at 11:23 PM // 23:23..
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Old Feb 01, 2007, 09:51 PM // 21:51   #2
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I though about adding "Fall Back" in place of "Go for the Eyes" to help with moving from mob to mob, but at 7 command it only lasts 7 seconds. Has anyone tried out the build yet? or has any suggestions? It would be great to see what everyone thinks!!
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